You don't need to carry all of that and in fact I think the the purpose of encumbrance is to prevent you from carrying all of that. It would be...
I've noticed that PvP flagged players cannot res/heal other PvP flagged players, nor can anyone in a PvP zone heal/res anyone else in a PvP zone...
I worry about this mostly with crafting. It is going to be really difficult to make sure one crafting skill isn't the 'easy' skill everyone uses...
I can't figure out what they changed to making tunics and pants this release. All I can make is hats.
I think the consensus of everyone is that melee is wildly overpowered. Actually it is not overpowered it is just that mages are underpowered. They...
I wasn't sure if I should put this in a bug thread, but has anyone else had issues with being immune to most damage at relatively high levels in...
I was gonna post this in the Q4 announcement thread but this seems like a more suitable place: w/r/t movement and combat: I really like this...
It seems like the best solution would just to be letting anyone else move it as well to avoid griefing. Similar to UO. Honestly it just seems like...
Can you place tables/chairs in any location? if not, why not? I think furniture should be placable anywhere. I got a street vendor char who likes...
light and medium armor has way too many slugs
I meant more like verite/valorium or whatever. i.e. ore which can be used to make the same items as iron ore, but which are of higher quality.
Yeah! I'm hoping to see more of focus on crafting in Q4. I assume right now what's in place is just a rough idea of how it is going to be. But it...
I'm confused by what the point of all this is. It seems like getting a working economy is hard enough without dealing with multiple currencies for...
Has anyone talked about how mining is going to end up working? Right now it seems like the ore veins are spread pretty thin and yield very little....
We need gorgets. That guy is going to get his head chopped off. Edit: having mail under the armor would also be a lot more realistic. The...
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