The idea was that PvP exclusive gear have tradeoffs, not clear advantages (and only be applicable to PvP) -- nothing "uber" about it. Hence the...
That might work, as long as you're talking about gear that provide no clear benefit over non-PVP gear. In the example I gave before, PvP gear...
I agree that PvP should have incentives, but I don't agree that it should be forced. Too many reasons already illustrated in this thread why...
Pack Animals? Vendors? Vending Machines?
Actually, traditionally, this is how it works: Beta is feature-complete. Alpha is feature implementation (not-complete). Pre-Alpha...
Separate names with a comma.