As it is currently, I don't think that will work. SotA's implementation of Lua is case insensitive for naming, the ui table is superceded by...
How is this going? Will you be sharing the code back?
I have a fork of libsota on github - https://github.com/niel/alibSotA . Current release is 0.4.8 with a couple of fixes. I'm working on a bigger...
@Feldon Grimshaw will you be updating the Mods Manager with this?
I like the xp/hr metric, although as FrostII says, dropping the '/hr' would be nice.
I'm not sure this is the thread to be posting such questions, even if it is kinda libsota related. Probably best to create a new thread about your...
That would make sense. In Unity's uGUI system, that is being used for this, the base object is a Canvas which does not connect to the screen. It...
I'm confused why you're using ShroudOnUpdate() for 'control'. Isn't the design goal of this new system to NOT need a specific event to handle...
Hopefully, @DavidDC can get that issue fixed eventually. As the available functionality grows, it will become a greater and greater problem; with...
Libsota scripts do not have all of the Shroud* events included (because new ones have been added since the last update) and that can cause...
Have you got a minimal version of a script I can use to test this? I retried DC's Demo and it works as expected for me on QA: i.e. the close...
Could be a bug. Raise it with @DevilCult
Turns out this was not removed completely in January. It is an option under interface. Feel free to ignore/close this issue.
This file: ~/.config/Portalarium/Shroud of the Avatar/CurrentPlayerData.xml, on Linux, used to be updated every second or so until January 2021...
Easiest way is to use @DevilCult's Shroud Mod Manager shroudmods.com
Is that loop implemented in ShroudOnGUI(), if so that will likely be the problem... Doing too much in a single frame. Look at the ShroudOnGUI in...
Have you tried it out on QA using the new Update method instead of OnGUI. According to Atos, this greatly improves performance for UI so it would...
Another thought, it would be really useful to put the parts of libSota on shroudmods.com to make it easier to use them as dependencies for projects.
Haven Ridge isn't on the World Map https://www.shroudoftheavatar.com/map/, would you be able to give directions ;)
I'm still looking for them :( Takes a lot of searching. The sooner Town Vendor search arrives the better, although global would be better. :)
Separate names with a comma.