Let me start off by saying that these are good ideas. I'd love to be able to control the look of a weapon, piece of armor or piece of furniture....
One of the key points about Open Development as it has grown up like this is that the community feels a sense of ownership or stewardship over the...
Obviously some features need work, but in a "bare bones" capacity I was expecting a Pre-Alpha to be I was generally pleased. The crafting system...
Not sure how you think I'm twisting your words. On multiple occasions you mention that the crafting system is no challenge and that all someone...
There are a few threads with mention of this idea. I think it's a good solution to the problem but it doesn't, in and of itself, remove the...
I agree with your points above. I think some of it does have to do with it being pre-alpha. It was more of a "Look at what we can do..." kind of...
So, I don't understand, it seems your major beef is that you have to experiment and that people can just google and find the same recipes as...
Steel is just iron alloyed with carbon. Now, I'm no expert so what I write will probably look stupid to someone who is, but I believe the process...
But there is also an innate problem in making things more realistic. That is that there is undoubtedly several different methods for making...
Well, I figured on the wax for the same reasons you list above, but the salt... no idea why that needed to be there. I guess it was just...
To me it just seems too cumbersome to have multiple buttons to control the numbers of objects you move. I'd be fine with leaving the default...
Haha! i already did some sun navigation. For fun I was talking to NPCs and got on to a story to rescue someone from the Clink. Anyways,...
I played a bit last night and this morning pretty much exclusively messing around in the crafting system. At first I kind of hated it but once I...
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