Category Archives: Update of the Avatar

Avatar’s Update #245: New Scene & Item Content and SeedInvest Perk Screenshots!


Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:

Game Development

News Announcements

Community Updates


The Making of Northwest Blackblade Mountains

SPOILERS: For Release 46 we are reworking Blackblade Pass to establish a path through the mountains and underneath the lava that is Tier 2. This involves adding Tier 2 side paths in Southeast Blackblade Mountains and Northwest Blackblade Mountains that connect to the entrances to Blackblade Pass, as well as adding a Tier 2 bypass tunnel in Blackblade Pass itself.

Additionally, we have completely rebuilt Northwest Blackblade Mountains (it was previously a clone of another scene) and it now contains a devastated arid landscape of dragon bones, mesas, sand, and possible dragon encounters!

[From a Dev+ Forum Post by Travis “Vas Corp Por” Koleski]

Here’s some early teaser shots of progress on un-cloning the Northwest Blackblade Mountains. Let me know what you think of them!

Read more…


Avatar’s Update #244: More News with a Fresh Title!


Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:

Game Development

News Announcements

Community Updates


The Making of South Longfall Wetland

We are focusing the next few releases on building the mid-level and lower tier scenes near the cities along the paths of Truth and Courage. Most of these scenes have been clones of other scenes and will now be replaced with completely original scenes.

In Release 46 scenes being updated include South Longfall Wetland which is a Tier 2 swampy area in the Longfall region near Aerie, Crooked Shank (see below) which is a Tier 2 mountainous area in the Verdantis region, and North Shattered Hills (see below) which is a Tier 3 mountainous area in the South Paladis region.

[From a Dev+ Forum Post by Chris “Sea-Wolf”]

Hey folks,

I have a few screenshots of our update to South Longfall Wetland! The new areas includes a maze of poison gas, an abandoned village, a raft flotilla inhabited by pirates, and a secluded witch’s hut. This is still a work in progress, but feel free to leave feedback.

Poison Fields:

Read more…



Update of the Avatar #242 – 2017.25.08: Crooked Shank and Norgard Garments (cont.), Magic Tricks!, R45 Telethon, Free Trial Ends Aug. 30, Hiring Web Dev, Elven Flash Sale, Contest Winners, and More!


Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:

Game Development

News Announcements

Community Updates


Making of Crooked Shank (cont.)

We are focusing the next few releases on building the lower tier scenes near the cities along the paths of Truth and Courage. Most of these scenes have been clones of other scenes and will now be replaced with completely original scenes. In Release 46 one of these scenes being updated will be Crooked Shank which is a mountainous area in the Verdantis region.

[From a Dev+ Forum Post by Travis “Vas Corp Por” Koleski]

Down the road, out of town:

The Mayor of Crooked Shank’s office:

Read more…


Update of the Avatar #241 – 2017.18.08: Making of Crooked Shank, Norgard Garments, R44 Questions, Free Trial 5 Continues, Hiring Web Developer, Rent Flash Sale, Community Spotlight, and More!


Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:

Game Development

News Announcements

Community Updates


Making of Crooked Shank

We are focusing the next few releases on building the lower tier scenes near the cities along the paths of Truth and Courage. Most of these scenes have been clones of other scenes and will now be replaced with completely original scenes. In Release 46 one of these scenes being updated will be Crooked Shank which is a mountainous area in the Verdantis region.

[From a Dev+ Forum Post by Travis “Vas Corp Por” Koleski]

Whilst looking for an elven village in Forgotten Vale, I seemed to have misread my map, and stumbled upon a quaint human settlement tucked along a bend in the road. The locals kept their neighborhood very well tended, and while not excessively talkative, they were happy to point me to locations of note within their tidy little town.

This welcoming arch marked the entrance to the main, winding avenue through what the locals dubbed ‘Crooked Shank’. There seemed to be a lot of planting and construction, and truth be told, I could not really tell how old the town was. Read more…


Update of the Avatar #240 – 2017.11.08: Making of Longfall Woods and South Paladis, Post Ep. 1 Plan, R44 Telethon Results, Kickstarter Rewards Update, Free Trial 5 Begins, Community Events, and More!


Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:

The Latest Game Progress

News Announcements

Community Updates


Making of Longfall Woods

We are focusing the next few releases on building the lower tier scenes near the cities along the paths of Truth and Courage. Most of these scenes have been clones of other scenes and will now be replaced with completely original scenes. In Release 45 one of these scenes is Longfall Woods which is a heavily forested area near Aerie in the Longfall region.

[A Dev+ Forum Post by Chris “Sea Wolf” Wolf]

Hey folks, today I’ll be sharing some screenshots of Longfall Woods, which is an adventure scene near Blood River. These dark woods draw inspiration from mythical forests such as Fangorn Forest from Lord of the Rings, or The Forbidden Forest from Harry Potter. In the scene, you can find a camp of vigilantes, a spider den, some haunted ruins, and a survivalist family of elves who have been hiding from the vigilantes.

The Woods

Read more…


Update of the Avatar #239 – 2017.04.08: Etceter and South Paladis Scenes, Norgard Garments, Travian Partnership, Portalarium is Hiring, R44 Telethon, Dragon Con & PAX, Trailer Contest, and More!


Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:

The Latest Game Progress

News Announcements

Community Updates


Etceter Polish (cont.)

Etceter was cloned from Kingsport originally and while we made significant changes to the scene to make it unique we still felt it needed more polish. It also needed more obvious visual references to the historical locations mentioned in The Sword of Midras (the prequel novel written by Tracy Hickman and Richard Garriott). Additionally after building Xenos we established a characteristic Greco-Roman ruins look for that region of the world and we wanted to propagate that look to nearby towns. For instance Aerie now has a “Little Xenos” quarter.

Since Etceter is the main port that takes you to Xenos it only made sense that it should have some strong influences from that style.

[A Dev+ Forum Post by Scott “Scottie” Jones]

Having finished my part of the polish pass for Etceter, I wanted to share some of the final results for the areas I haven’t had the chance to showcase to you fine folks yet…

Read more…



Update of the Avatar #237 – 2017.21.07: NEVERDIE, Norgard Clothing, Scene Polish, Trailer Contest, New Flash Sale, Origin PC Offer, Free Trial, Comic-Con & PAX Dev, Community Spotlight & Events, and More!


Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:


New Norgard Garments

We have begun creating the Viking-inspired clothing for the NPCs in the Northwest regions of Novia, including Norgard and Verdantis. This will complement the already established architectural character of the region and help to better define the area as a whole. We are creating garments for Guards, Citizens, and Merchants/Nobility, all of whom “courageously” display the color yellow which everyone knows drives the Kobolds mad, or so they say.

For Release 44 we hope to have the Guards in the region updated. In Release 45 we will update the other NPCs (Citizens, Upper Classes, and even enemies) in the region and we will create player wearable versions of these outfits.

[A Dev+ Forum Post by Fletcher “SkullMuncher34” Kinnear and Kevin “UglyFist” Wells]

Hey all! So we thought we’d make a post showing our current progress with Norgard clothing. So far we’ve modeled out a few variations of basic shirts and pants for NPCs and are starting to create player wearable versions of everything. Keep in mind that these images are subject to revision as we move forward. Cheers!

Read more…


Update of the Avatar #236 – 2017.07.14: New Scene Polish, Trailer Contest, Comic-Con and RTX Updates, Free Trial, Key Giveaway, Telethon Qs Answered, New Flash Sale, Community Events, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:


Aerie Scene Polish

As we are focusing on the Path of Truth we are spending time to not only polish the story elements (dialogue, NPC names, quests, etc.) we are also updating visuals along the path as needed. For Release 44 this includes polishing the visuals for three of the towns you visit along the Path of Truth: Aerie, Vertas, and Jaanaford. Each of these towns is getting updated to include more color (especially blue, the color of Truth), more visuals related to Truth (books, libraries, statues of the Titan of Truth, etc.), and general polish (terrain, foliage, etc.).

[From a Dev+ Forum Post by Esteben “SorcerousSteve” Zaldivar]

Hey guys! Sorcerous Steve here to give you a look into some of my latest work!
For this release I was tasked with making several cosmetic improvements to the City of Aerie otherwise known as the City of Truth.

Aerie Castle has been rebuilt with a full interior and now stands as a prominent landmark to the city. As Aerie is the City of Truth we made sure to accentuate the color blue throughout the city, every district has now taken on its own color palette, all of which include blue.

Read more…