Category Archives: Update of the Avatar

Update of the Avatar #133 – 2015.07.10: 10% Summer Pledge Bonus, Reward Expirations, R19 Postmortem, Troll WIP, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • 52 Day Countdown for 10% Summer Pledge Bonus & Reward Changes
  • Hangout of the Avatar: Release 19 Postmortem, Royal Warrant & ONBE Awards
  • NBNN Interview with Chris Spears
  • Very Large Creatures: Trolls (work-in-Progress)
  • World Builder/Level Designer and VFX Artist Job Openings
  • In-game Community Weekend Events
  • Receiving Pledge Rewards and Add-On Items
  • Changes to Store Credit Conversions
  • Steam Access Keys Available for All Backers
  • How to Cancel Monthly Layaway Payment Plans
  • Upcoming Events
  • Recommended Games to Back


timeIsRunningOut6

52 Day Countdown for 10% Summer Pledge Bonus & Reward Changes

SotA_10PercentBonus-v1If you were thinking of pledging your support to the development of Shroud of the Avatar, or upgrading your existing pledge, now’s a great time to do it! To celebrate twenty months of successful monthly releases, we are offering a 10% Summer Pledge Bonus! Starting at 10am CST, July 10 and running through Midnight CST, August 31, 2015, you will receive an additional 10% bonus added to your Store Credit for any pledge purchases or pledge upgrades (including monthly pledge payment plans).

(NOTE: The 10% Store Credit will be applied daily starting early next week, but all purchases as of 10am CST this morning will qualify for the 10% bonus)

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Update of the Avatar #132 – 2015.07.03: Port Phoenix Lore, Q3 Schedule, Obsidian Architecture, Trolls, Tantalus Quest, Remix of the Avatar, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Port Phoenix Lore
  • Q3 2015 Schedule Update
  • Architecture of the Obsidians!
  • Very Large Creatures: Trolls
  • Tantalus Consortium’s Reinforce Novia – Quest
  • Remix of the Avatar
  • New Outdoor Fountain Decorations
  • Thou hast been invited to the Release 19 Postmortem!
  • World Builder/Level Designer and VFX Artist Job Openings
  • In-game Community Weekend Events
  • Receiving Pledge Rewards and Add-On Items
  • Changes to Store Credit Conversions
  • Steam Access Keys Available for All Backers
  • How to Cancel Monthly Layaway Payment Plans
  • Upcoming Events
  • Recommended Games to Back


Port Phoenix Lore

SotA_PortPhoenix_Story0

Last week we shared a few “moving in” images of our newest Player Owned Town, Port Phoenix, the first town based on the swamp biome. Special thanks to WrathPhoenix, the Governor of Port Phoenix and founder of the Phoenix Republic, for providing the following lore behind Port Phoenix:

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Update of the Avatar #131 – 2015.06.26: Play R19 Now!, Port Phoenix, Player/Dev Combat Scrum, Forum Changes, $10 for $10 Last Day, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Play Release 19 Now!
  • Player Owned Town #3: The Swamp Town of Port Phoenix
  • Player/Developer Collaboration: The Combat Scrum
  • SpeedTree Blogs About SotA
  • New Adobe Homes and Decos
  • The Challenge of Openness and Collaboration
  • $10 for $10 Summer Bonus Ends Tomorrow!
  • World Builder/Level Designer and VFX Artist Job Openings
  • In-game Community Weekend Events
  • Receiving Pledge Rewards and Add-On Items
  • Changes to Store Credit Conversions
  • Steam Access Keys Available for All Backers
  • How to Cancel Monthly Layaway Payment Plans
  • This Week In the News
  • Upcoming Events
  • Recommended Games to Back


Play Release 19 Now!

Avatars Radio FireLotus Release 19 Party hosted at Memorial Caretaker’s Cemetery lot in Ash Haven. Check out more screenshots in the Release 19 Screenshot Gallery.

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Release 19 Instructions


[A SotA Public Forum post by Starr Long]

Darkstarr

Greetings Avatars,

Thank you to our loyal backers of Shroud of the Avatar. Release 19 access for all backers at First Responder level and above begins this Thursday, June 25 at 10:30 AM Central Time (16:30 UTC). If you signed up at E3, please be sure to create an account on our website as soon as possible in order to gain access for the weekend.

Please read this entire message, as well as the linked instructions and known issues.

While we are getting closer to launch we are still in a constant state of change, and we do not yet have in-game systems to inform players of these changes, or to share ways to help them to explore new content and systems. This means we rely entirely on this message, and the linked instructions and known issues to convey the current game state. We regularly have to answer questions or filter bug reports, because some players elect not to read this valuable information. By taking a few moments to read through this information, a great deal of our time and efforts can be redirected to focus on new “unanswered” questions, and addressing critical issues impacting each release. We greatly appreciate you taking the time to review this post, and for all the truly valuable feedback you continue to provide.

Those of you who have been with us for a more than three months know that each quarter we put out a release schedule for the upcoming quarter (expect a Q3 update this week). In general, the accuracy of that prediction, especially during the final release of the quarter, can sometimes be considerably off our original plan. This is symptomatic of our responsive and iterative production methodology that gives us the flexibility to respond directly to player feedback and pivot when needed. Release 19 is certainly no exception to this pattern, and when you scan the deliverables below, you will notice many items that have been struck through. Many of those were painful for us to delay, especially taming, musical instruments, and guild warfare. However, there were more fundamental issues with combat that needed resolving first before we could proceed with those other deliverables. Overall, we continue to maintain a robust pace, and the amount of content we deliver each month is always what we estimated, it is only the actual deliverables that change.

As you will see below, we focused most of our efforts on improving the combat experience; an effort we will continue to focus on over several more releases. We have made sweeping improvements to AI, skills, spells, combat math, armor, animations, sound effects, and visual effects, all in order to make combat feel better and be more balanced. While we are still not quite there, we are beginning to see where we will end up, and we feel confident it will be a fun place to be. We also spent some time starting down the path of player created quests with the additions of player writable books (quest clues) and public cache chests (waypoints, quest rewards, clue repositories, etc.).

Also, remember that while we are providing new content with each release, our community is working overtime to make new events for you to enjoy. So, be sure to check out a couple of the Community Events Calendars run by our community members (via in game book or the player run websites Avatars Circle Community Events and Events of the Avatars calendar).

Without further ado, here are the R19 deliverables.
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Update of the Avatar #130 – 2015.06.19: Prattkeeping, Port Phoenix, Swamp Template, Vengeance Tournaments, Unreliable Travel Guide, $10 for $10 Bonus, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Prattkeeping, er, um, I Mean Tame Emote
  • Port Phoenix and the Player Owned Town Swamp Template
  • Order of Vengeance Tournaments
  • The SotA Writing Round Table Unreliable Travel Guide: R18 Edition
  • $10 for $10 Summer Bonus
  • World Builder/Level Designer and VFX Artist Job Openings
  • In-game Community Weekend Events
  • Sign Up for the Bear Tavern – War of 5 Armies!
  • PaxLair’s Farewell to Release 18 Party
  • The Bard’s Tale IV Kickstarter
  • Receiving Pledge Rewards and Add-On Items
  • Changes to Store Credit Conversions
  • Steam Access Keys Available for All Backers
  • Word of Mouth Marketing
  • How to Cancel Monthly Layaway Payment Plans
  • Upcoming Events


Prattkeeping, er, um, I Mean Tame Emote

We found it amazingly coincidental that our new taming emote (/tame), included in Release 19 next week, bears some resemblance to Chris Pratt’s velociraptor taming pose from the recent Jurassic World movie. How weird is that!

SotA_Emote_Taming_Prattkeeping

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Update of the Avatar #129 – 2015.06.12: Zombies! Oh, and $10 for $10 Bonus, E3, Solace Forest, Public Cache Chests, Console Radio, Kobold Masks, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Zombies!
  • $10 for $10 Summer Bonus
  • SotA at E3 Next Week
  • Solace Forest
  • Hangout of the Avatar ~ Release 18 Postmortem
  • Player Created Quests
  • Public Cache Chests
  • Time Lapse Video of New Britannia’s Celestial Bodies
  • Aether Vibration Amplifier Console
  • Kobold Masks
  • World Builder/Level Designer and VFX Artist Job Openings
  • In-game Community Weekend Events
  • Sign Up for the Bear Tavern – War of 5 Armies!
  • Vengeance: Quests
  • The Bard’s Tale IV Kickstarter
  • Receiving Pledge Rewards and Add-On Items
  • Changes to Store Credit Conversions
  • Steam Access Keys Available for All Backers
  • Word of Mouth Marketing
  • How to Cancel Monthly Layaway Payment Plans
  • Upcoming Events


Zombies!

SotA_Zombie1

Character artists Geoff Mellon and Kevin Wells and animator Bren Wilson really nailed it with these awesome zombies!

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Update of the Avatar #128 – 2015.06.05: Etceter Crag Mines, Gustball, R18 Deck Building by Envyco, R18 Postmortem, Job Openings, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Etceter Crag Mines
  • Are You Ready for some Gustball!
  • Envyco Gaming: R18 Deck Building Tutorial
  • Hangout of the Avatar ~ Release 18 Postmortem
  • World Builder/Level Designer and VFX Artist Job Openings
  • In-game Community Weekend Events
  • The Bard’s Tale IV Kickstarter
  • Receiving Pledge Rewards and Add-On Items
  • Changes to Store Credit Conversions
  • Steam Access Keys Available for All Backers
  • How to Cancel Monthly Layaway Payment Plans
  • Upcoming Events


Etceter Crag Mines

In preparation for Release 19, Scottie Jones has been crafting the Etceter Crag Mines with Rick Holtrop contributing gameplay elements. Here’s a bit of the story of those mines:

SotA_EtceterMines_2

Long ago, when Etceter was nothing more than a collection of prospector shacks and tents hugging the coast of the Bay of Storms at the mouth of the Barren River, the Etceter Crag Mines were being dug deep into the nearby mountainous hills known as the Crags. At first the miners were sure their fortunes were made. The deeper they dug, the richer the veins of gold ore seemed to be.

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Update of the Avatar #127 – 2015.05.28: Play R18 Now!, Open PvP in Vengeance, Avatars Radio Patreon, Over $8000 Raised for Water.org, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Play Release 18 Now!
  • Player Owned Town #2: The Open PvP Town of Vengeance
  • Avatars Radio Presents FireLotus Traditional Release (18) Party
  • Support Avatars Radio on Patreon
  • Rize Up Gaming plus SotA Backers Raise Over $8,000 for Water.org
  • New Basements
  • In-game Community Weekend Events
  • 4 Days Until Bard’s Tale IV Kickstarter Campaign
  • Blade of the Avatar Pledge Reward and Add-Ons Expire May 31
  • Receiving Pledge Rewards and Add-On Items
  • Changes to Store Credit Conversions
  • Steam Access Keys Available for All Backers
  • How to Cancel Monthly Layaway Payment Plans
  • Upcoming Events


Play Release 18 Now!

SotA_AvatarsRadio_FireLotus_R18_Party
Avatars Radio FireLotus Release 18 Party hosted by 4B on the island of Estercove. Check out more screenshots in the Release 18 Screenshot Gallery.

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Release 18 Instructions


[A SotA Public Forum post by Starr Long]

Darkstarr

Greetings Avatars,

Thank you to our loyal backers of Shroud of the Avatar. We were not going to let torrential rains, high winds, tornadoes, microbursts, downed trees, blown out windows, massive power losses, or any other weather calamity thrown our way stop us from delivering Release 18! Access for all backers at First Responder level and above begins this Thursday, May 28 at 10:30 AM Central Time (16:30 UTC).

NOTE: Servers will be down from 9:00 AM until 10:30 AM Thursday morning in order to upload the build.

Please read this entire message, as well as the linked instructions and known issues.

We are far from launch, in a constant state of change, and we do not yet have in-game systems to inform players of these changes or to share ways to help them to explore new content and systems. This means we rely entirely on this message and the linked instructions and known issues to convey the current game state. We regularly have to answer questions or filter bug reports from helpful players, because they elect not to read this valuable information. By taking a few moments to read through this information, a great deal of our time and efforts can be redirected to focus on new “unanswered” questions, and addressing critical issues impacting each release. We greatly appreciate you taking the time to review this post, and for all the truly valuable feedback you continue to provide.

Release 17 included a lot of new content including the first Player Owned Town, Crafting Events, Player Titles, an Experience Doubler, and Lot Access Permissions. It was also our attempt to finish a bunch of work related to the Unity 5 upgrade. The good news is that the new content improved the play experience (for the most part). However, a lot of other issues were introduced in the process. For instance, we completely reworked our character state machine which governs everything the character does (animating, moving, fighting, spellcasting, etc.). This rework will, in the long term, make the game better by giving us better controls for things like blending between animations. In the near term, however, it broke almost everything and took us an entire week after the release to address the biggest issues.

SotA_R18_PlayerEvents_bookAdditionally, combat had been neglected for many months. As many of you have pointed out, it has been unbalanced, buggy, and almost unplayable for a few releases (and R17 actually made it worse!). On top of all that, our new user experience has been beyond challenging–punishing is more accurate, in fact. Based on those three issues, we decided to spend more time on overall improvements to combat and the new user experience. Unfortunately, that means we had to move some deliverables out of this release, but the game is now much more playable.

Also, remember we are providing new content with each release and our community is working overtime to make new events for you to enjoy. Be sure to check out a couple of the Community Events Calendars run by our community members (via in game book or the player run websites Avatars Circle Community Events and Events of the Avatars calendar).

Without further ado, here are the R18 deliverables.

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Update of the Avatar #126 – 2015.05.22: Water.org Charity Marathon, Alive Inside Music Bundle, Abe’s Desert Biome, Play DND1 on Teletype, Bycocket Hat, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • SotA Backers Raise $4,000+ for Rize Up Gaming’s Water.org Charity Drive
  • Who’s Gaming Now Game/Music Bundle in Support of Alive Inside/Music & Memory
  • Abe’s Desert Biome Template – WIP
  • Play DND1 on the SotA Teletype
  • Release 18 Grand Tour Quest Reward: Bycocket Hat
  • Twin Spire Manor City Home Now Available to PoTs and LotM Pledges
  • In-game Community Weekend Events
  • The Bard’s Tale IV Coming to Kickstarter
  • Blade of the Avatar Pledge Reward and Add-Ons Expire May 31
  • Receiving Pledge Rewards and Add-On Items
  • Changes to Store Credit Conversions
  • Steam Access Keys Available for All Backers
  • How to Cancel Monthly Layaway Payment Plans
  • Upcoming Events


SotA Backers Raise $4,000+ for Rize Up Gaming’s Water.org Charity Drive

SotA_MakeADifference_Water.org_bundle_large

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