We have a great Hangout of the Avatar planned this Thursday for all of you Unity newbs! Our own Chris Spears will be doing a live Unity Tutorial at 3 pm CST, Aug. 8, 2013. So if you have been eager to create and submit your own assets for Shroud of the Avatar, here is your chance to learn more about Unity from a pro.
Awesome Tutorial Chris. One question: The gnomon in the top right of the scene view is Y-up while the local coords of objects in the scene look to be Z-up. How is this happening?
This is an old comment, but I figured I would answer the question anyways. The object itself is rotated 270 degrees across the x axis if you notice. This is why there’s that confusion.
plz dont help thi is kool