August 31 marks the end of our Summer Bonus promotion and to commemorate the event, we are holding a 12-Hour End-of-Summer Telethon, from 10am CST to 10pm CST, August 31, 2015! We are giving away hourly prizes during the telethon, as well as three Big Prizes, including a Patron, Ancestor, and Lord Pledge!
$52,500: Current Telethon Funds Raised
(in $2500/shot increments)
As a special bonus, we are offering Telethon Funding Stretch Goal Rewards to any backer that pledges a minimum of $5 during the telethon until Midnight August 31, 2015 (Store Credit to make $5 minimum purchase does not apply). The Telethon Funding Stretch Goal Rewards are:
- Achieved! $10,000 – Gossamer Cloak
- Achieved! $25,000 – Lord British emote & Darklamp
- Achieved! $50,000 – Nightmare “Mount” (flaming black coconuts that leave a trail of smoke plus black horse head mask with red flaming eyes)
Warning: Telethon video is Rated PG-13 for Alcoholic Content
(might get upgraded to Rated-R depending on rate of pledges)
Here is the full schedule of events:
- 10:00 am CST: Welcome! – Meet the Devs / Office Tour – Who: Starr, Richard, Chris, Dallas – Prizes: Patron Pledge, Store Credit
- 11:00 am CST: Gustball: Devs vs. Players – Host: Lazarus – Prizes: SotA Coin, Store Credit
- 12:00 pm CST: Deep Dive 1: Story – Who: Tracy, Richard, Lum, Gina – Host: Lumpdizzle – Prizes: SotA Coin, Store Credit
- 1:00 pm CST: Community 1: Guilds – Who: Gina, BMC, Phoenix Republic, Beran League, Syndicate, Tantulus, etc. +Ken & Joaquin – Host: Amber Raine – Prizes: Poster, Store Credit
- 2:00 pm CST: Deep Dive 2: Player Property / Player Owned Towns – Who: Ken, Hutch, Starr, Rick, Mathew N., Bob, Andy – Host: Duke violation – Prizes: SotA Coin, Store Credit
- 3:00 pm CST: Dev Tabletop board game play session – Who: Rick, Ken, Joaquin – Prizes: SotA Coin, Store Credit
- 4:00 pm CST: Deep Dive 3: Crafting / Economy – Who: Jeff, B, Chris, Starr, Richard – Host: HogwinHD
Prizes: Ancestor Pledge, Store Credit - 5:00 pm CST: Community 2: Streamers and Charity – Who: Gina, Wrath, Dallas – Host: Eclipse Maiden – Prizes: SotA Coin, Store Credit
- 6:00 pm CST: Deep Dive 4: Combat / Creatures – Who: B, Chris, Geoff, Bren, Erik, Starr – Host: TBD – Prizes: Poster, Store Credit
- 7:00 pm CST: Deep Dive 5: PVP, Guild Warfare – Who: B, Chris, Starr – Host: Jack Frost – Prizes: SotA Coin, Store Credit
- 8:00 pm CST: PVP Fights in game: Devs vs. Players – Host: Beetlebear / Ambushed – Prizes: SotA Coin, Store Credit
- 9:00 pm CST: Community 3: Music / Radio / Theatre – Who: Gina, Holt, Amber, Shooter, Stile, Starr, Richard, Chris – Host: Legendary Neurotoxin/ Lolinia – Prizes: Poster, Store Credit
- 10:00 pm CST: Goodbyes and Thank Yous – Who: Starr, Richard, Chris, Gina, Dallas – Prizes: Lord Pledge, Store Credit
And, yes, there will be shots. However, we learned our lesson in the last Hangout of the Avatar, and in order to delay the possible appearance of Drunk[insert dev name here], we’ve modified the drinking rules such that participating Dev Team members will take 1 Shot/Sip for every $2500 raised during the telethon!
Huzzah!
ah, where is that
Do we have to be in the chatroom to qualify for prices?
Is the telethon on Avatar Radio or you tube video?
For the PVP Deep Dive, I have an important question I’d like asked.
Question: How will solo players survive in pvp? Stealth can’t be used in combat. It’s not easy to run away from people in this game. So how will that be balanced?
Follow-up Question: Will there be pvp areas that only 1 v 1 fights can occur? For example, a PVP Control Point where if you take a certain path through the mountains, groups of people can’t “fit” and you’re guaranteed a 1 v 1 fight if there’s a fight at all?
Follow-up PvP question:
If we run away, what happens upon trying to leave the scene? If somebody follows me, how are load times going to play a part here? How are the scene load times going to synchronize with the ‘log out’-delay in that situation?
Is the log out time going to stay in every situation, or should it be applied only in combat and after a player kill (it is annoying and serves no purpose if you are save).
An idea for the big three prizes.
They start out at Benefactor Era pledges. If $10,000 is raised they become Founder Era. If $15,000 raised then Darkstarr Rewards are added. If $20,000 raised then they become Royal Founder Era with Darkstarr Rewards. Dollars can be adjusted as it seems appropriate.
Think that would be cool way to maybe help drive more pledges.
Unless you are planning to have a 13h session then this:
10:00 pm CST: Goodbyes and Thank Yous – Who: Starr, Richard, Chris, Gina, Dallas – Prizes: Lord Pledge, Store Credit
should be at 09:45 pm CST or even earlier.
We’ll all be drunk by then, no one will even notice!
For us new members… how do we participate?
There will be a link given to watch it live and you can take part over the normal webchat.
I wish the deep dive on economy and crafting would be much earlier. 1am is just to late on a work day, can we leave questions here regarding the deep dives?
Oh I don’t see fishing on the schedule. Still while we got a couple of comments during an interview with Richcard and Laz, we still have no details like, Question: How we will fish, what are the dynamics? Since it is due out in R23 it is getting close, something must be known about it.
I’m looking forward to the telethon otherwise it sounds wonderful.
Sorry to sound bitter again but the single player part is reduced to the story only, again? Really?
What about the unique single player features that would make this game the true single player experience that was promised?
What about more details about the companion system? How will it work?
What about advancement of time by sleeping?
What about respawning in SP and the sense of achieving something by being able to clear areas?
What about a true single player economy?
What about presentation of quests? Just with dialogue or with events, too?
What about NPCs, schedules, the sense of being in real towns and not in MMO hubs?
What about unique story and lore related magic items?
What about changes to the conversation system to make it feel more dialogues and not like MMO-chats?
What about descriptions of NPCs versus animations?
All I read is POTs, PvP, crafting… is this, all there is about SotA? What happened to the game that was presented during the Kickstarter campaign?
Would love to see another update to this thread, as there were lots of TBDs:
https://www.shroudoftheavatar.com/forum/index.php?threads/single-player-offline-unique-features.21739/
Question: When will you fix Archers and make the arrows cost less and weigh zero or close to it …. Right now they are very hard to solo play ….. I don’t want to be forced to group to play one….
Where will this be hosted?
You should be able to watch it right on this page.
Thanks for this. A very great time to upgrade our pledge. Multiple times. And soak devs in volatile beverages.
Question: Are there plans to make PRT such as Holtrot, Valemark, etc. more lively and more desirable to visit?
phew,
y’all broke me lol
bumped to Navigator and added a Citizen Acct. woot
now what do I tell my wife? hmmm
Question: I just bought an outhouse from add-on store does that counts towards the telethon 5 dollar pledge? Thanks.
This has been fantastic! A huge “Thank You” to all the Devs!
Cool idea by you guys i caught some of it towards the end, wish I was home to see more of it.
Is the missing video in the middle? I wanted to watch the crafting deep dive but it looks to jump from the card game to combat from video one to video two…
I want to make a late donation!!