We do not currently have any openings.
We do not currently have any openings.
UPDATE: Because the many users had already purchased tickets and the release of these free tickets will change the odds we are delaying the free tickets until Release 34. See updated text below.
As mentioned in the Release 33 instructions we have begun the distribution of in-game Lot Deeds via Raffles. The raffles will be monthly and for this first month’s raffle we will be handing out 75 Place Anywhere Deeds and 600 Player Owned Town Deeds. Raffle Tickets can be purchased from Home Decoration merchants in various locations throughout the game.
For those backers who do not yet own property we are going to automatically enter you into both Raffles in Release 34! Anyone who has game access to Shroud of the Avatar, but does NOT yet own property at the beginning of Release 34 (September 29, 2016), will automatically be given a gift of 1 Raffle Ticket of each type to the First Raffle. To claim your tickets simply login to the game, go to the nearest bank and claim your rewards. The drawings will be held on October 27, 2016 and winners will be announced shortly thereafter. Deeds will be delivered in Release 35.
Backers are not eligible for this gift if they meet the following criteria on September 29, 2016:
Greetings Fellow Avatars!
Here’s what we have for you in this week’s edition of Update of the Avatar:
Play Release 33 Now!
Release 33 successfully launched yesterday, August 25, with thousands of backers downloading, patching, and logging in and checking out the new changes! There’s lots of new content to explore, including:
…and much more
[A SotA Public Forum post by Starr Long]
Please read this entire message, as well as the linked instructions and known issues.
Thank you for being a loyal backer and follower of Shroud of the Avatar. Release 33 access for all backers at First Responder level and above begins this Thursday, August 25, at 10:30 AM US Central Daylight Time (15:30 UTC).
Impact of Persistence:
Release 33 is our first Release since we went Persistent with Release 32. Being persistent of course has had an impact on the project and how we move forward. We made the tactical decision that the immediate needs of R32 would take precedence over any R33 work. Quality of life, balance issues, exploits, stability, performance, etc. in R32 would be patched regularly, daily if needed, even if it cost us some R33 deliverables. The result of this decision has been incredibly positive. Overall player mood remains high as does our funding, which reached an astounding $10 Million during our Summer Telethon of the Avatar Part 2 (which by itself raised $200K!) This funding will allow us to finish the Roadmap we outlined earlier this year that both finishes our Kickstarter promises, while at the same time polishes the game to a very high standard. Thank you community for your incredibly humbling generosity.
Wow! We had an outstanding community trailer contest this month. All submissions were truly fantastic and a pleasure to watch. Our team struggled mightily in narrowing it down to only three winners, as each entry was done well and were quite unique from each other. In fact, the debate over first and second place continued until the very last moment!
Well done participants! We present to the community the winners of the contest:
You can view all entries in the contest in a playlist at youtube.com/portalarium. Note that the order of the trailers in the playlist is not in order of those we selected, except for the top 3 winners placed at the top of the list.
Congrats again to the winners, and to all that created a beautiful Shroud of the Avatar trailer for the community! For more about the contest, visit the Contest Announcement Article.
Avatars! Are you ready to continue celebrating with us the biggest event to hit New Britannia since the great cataclysm?
At Midnight CDT (5:00 UTC) on August 22, 2016, we are expiring ALL remaining pledges, including: Adventurer, Founder, Royal Artisan, Explorer, Ancestor, Edelmann, Knight Marshal, Lord Marshal, Duke, and Lord of the Manor 2. To commemorate the final expiration of all remaining pledges, we are holding the 12-hour Summer Telethon Part 2, starting at 12:00 pm CDT (17:00 UTC) and running right up to the Final Pledge Expirations at Midnight CDT (5:00 UTC).
You can pre-post your questions right here in the article’s comments section, or post questions during the telethon in Discord chat.*
What exciting events can you expect throughout the day? An array of fun activities and engaging content, many of which you can directly participate in with us in-game! We will also be giving away a ton of fabulous prizes*, and if the following stretch goals are met, we will be adding amazing new content into the game.
Did you see what was unlocked during last month’s telethon? Let’s make it happen again in Part 2!
Help us to achieve the following goals during the telethon!
As a special bonus, we are offering Telethon Funding Stretch Goal Rewards to any backer that pledges a minimum of $5 from the start of the telethon, until Midnight (Spending Store Credit to make $5 minimum purchase does not apply). The Summer Telethon of the Avatar Funding Stretch Goal Rewards are:
Greetings Fellow Avatars!
Here’s what we have for you in this week’s edition of Update of the Avatar:
Final 3 Days for 15% Bonus & All Pledge Expirations!
As we march toward the conclusion of the Great Land Rush, we are preparing for Part 2 of our Summer 2016 Expiration Event and the end of the 15% Summer Bonus Promotion!
Summer 2016 Expiration Event, Part 2
If you were thinking of purchasing (or upgrading) a pledge or Player Owned Town before they expire, then now’s a great time to do it! For all new purchases (including pledges, pledge upgrades, add-on items, player owned towns and upgrades, Make a Difference items, and service vouchers) between 12:00 am CDT June 24, 2016 and Midnight CDT August 22 (5:00 UTC August 23) , 2016, we’ll add an additional 15% bonus to your Store Credit!
BETTER HURRY, ONLY 3 DAYS LEFT! Read more…
Richard “Lord British” Garriott will be attending the Dragon Con convention in Atlanta from Friday to Sunday this coming September 2-4, 2016! He will be available at certain times for autographing, as well as on a number of exciting panels you won’t want to miss!
Lot Selection is coming up on the last week! We continue to see more beautifully decorated houses going up each day across all of New Britannia. Jump in the game to tour the cities!
This is your group-by-group weekly update on which pledge tiers have already claimed lots, and which groups are about to be able to secure a lot yet this week.
Check the list below to see if your group is coming up!
Interested in upgrading your pledge to claim sooner? You can! Just go to your Account settings and click on the Pledges menu tab.
DEVELOPER – Groups 64-72:
NAVIGATOR- Groups 73-81:
ANCESTOR – Groups 82-90:
FINAL GROUP!
After all group times have passed, anyone will have a chance to place a lot. Lot selection details and all the group times are listed in the Lot Selection announcement on the main website.
To get daily lot selection updates, follow the game on Twitter at www.twitter.com/shroudofavatar, or keep the above Lot Selection announcement bookmarked for easy access!
Greetings Fellow Avatars!
Here’s what we have for you in this week’s edition of Update of the Avatar:
Port Graff Revisited
Port Graff is a cloned scene based on Kingsport. It is getting rebuilt this release and will go live with Release 33. Note that when we un-clone these scenes we do NOT change lot placements. We only make cosmetic changes of building styles, terrain, and foliage. In the case of Port Graff, it is getting a plot specific additions related to the gem trade between the Graff Gem Mines and Graff Island along with a host of other visual changes.
[From a Dev+ Forum Post by Esteben “SorcerousSteve” Zaldivar]
Hey guys, Sorcerous Steve here to give you a sneak peak at the uncloning process for Port Graff!
Port Graff started out as a Kingsport Clone and has undergone major renovations for its R33 release.
Port Graff is located on the western coast of Drachvald and serves as a docking point for the valuable gems coming from the Graff Gem Mines. The gems make their way to Port Graff via cart and are placed on boats for their transport to Graff Island where they are sculpted and added to weaponry and jewelry.
Carts filled with gems enter the Port Graff checkpoint. Port Graff is a mining port town heavy on trade with an abundance of guards protecting valuable shipments of gems.