Updates

Q3 2016 Schedule Update


[From a forum post by Starr “Darkstarr” Long]

Starr_avatarGreetings Avatars,

As we have stated previously, our goal is to once-per-quarter post an updated schedule for our monthly releases. Even though these goals will likely change somewhat as we react to feedback, we feel it is important to provide you an updated roadmap periodically.

Our goal continues to be to deliver our backers content each and every month so that we can get feedback and use it to iterate improvements. This continues to benefit the game, with sweeping changes, like the switch over to use-based advancement. Meeting that monthly goal is our highest priority, but we require flexibility in our deliverables in order to meet that goal. As you have seen in previous releases, sometimes we push things out, but we also often pull new things in.

The third quarter of 2016 starts with the Final Wipe and Lot Selection and then moves on to steadily progressing through the list of features and content promised during our Kickstarter.

As always, all dates, durations, and deliverables are subject to change as we adjust our designs based on direct feedback from you, our backers.

RELEASE 32, July 28, 2016

  • Final Wipe: Please note that if you have been waiting to convert your purchases to store credits, these will be your FINAL three chances to do so as long as you do NOT claim your rewards at the bank. There will be three windows the week of release to convert your purchases to store credit. These windows will be on Monday, Wednesday, and then finally on the day of release, Thursday. This will work exactly as it has in previous releases.
  • Lot Selection: Starting at 11:00 CDT players can begin selecting lots in the game in order of their lot selection group. You can view your lot selection group on your account page.
  • Story: The Love Path will get a major polish pass with a special focus on NPC behaviors in Soltown and Ardoris. Greater Brittany will be finished with the addition of the final neighborhood of Brittany Estates, a plush area composed mostly of City sized lots. Additionally several NPC towns, including Spite, that are currently clones will be replaced with original scenes.
  • New User Experience Polish: Continued polish passes will be done on the Tutorials, hints, and starting scenes with special focus on the Isle of Storms and Bloodriver.
  • Service Hardening: We will continue a series of passes through the client, authentication, and server to harden the service for security and customer service. Special attention will be paid to the Patcher.
  • Player Towns & Player Housing: Player-Owned Towns that have locked submission forms will appear in the game. New variations on the town templates may also appear.
  • Performance: Major efforts will be done to optimize performance.  This will include frame rate improvements, load time improvements, and memory footprint improvements.
  • Multiplayer Economic Balance: A pass will be made through creature loot bundles, merchant pricing, property taxes, public vendor fees, harvesting rates, agriculture growth, crafting recipe ingredient amounts, and other factors to begin establishing an equilibrium for the multiplayer economy
  • Multiplayer Combat Balance: A pass will be made through combat skills, creature stats, player stats, advancement rates, zone difficulties, and other values to establish an equilibrium for multiplayer combat.
  • Crafting: More enchantments and more masterwork modifiers will come online. Most decorations will be removed from NPC merchants and moved to recipes for crafters. Additionally several homes will be craftable for the first time.
  • Character: A polish pass will be completed through all the hair styles.

RELEASE 33, August 25, 2016

  • Story: The polish pass through the Love Path of the story will continue with special focus on NPC behaviors in the town of Spite. Brittany NPCs will also get a behavior improvement pass. Additionally several NPC towns that are currently clones will be replaced with original scenes.
  • New User Experience Polish: Continued polish passes will be done on the Tutorials, hints, and starting scenes with special focus on Highvale.
  • Player Towns & Player Housing: Player-Owned Towns that have locked submission forms will appear in the game. New variations on the town templates may also appear. Additionally the Lot Deed Lottery system for in game purchase of Lot Deeds will come online.
  • Offline Mode Combat Balance: A pass will be made through the game to adjust combat balance for play in offline mode with companions.
  • Offline Mode: Patching and Reward delivery for Offline Mode become available to players using this mode to play.
  • Crafting: Cooking and the Food System will expand with more recipes and more functionality including more food buffs.
  • Creatures: We will begin a major polish pass through our creatures.

RELEASE 34, September 29, 2016

  • Story:  A final polish pass will be completed through the Love Path of the story and we will begin a polish pass on the Courage Path. Aerie and Resolute NPCs will also get a behavior improvement pass. Additionally several NPC towns that are currently clones will be replaced with original scenes.
  • Player Towns & Player Housing: Player-Owned Towns that have locked submission forms will appear in the game. New variations on the town templates may also appear.
  • Offline Economy: The economy in offline mode will be tuned to be better balanced for single player. NPC merchants will buy player crafted items at a profit to the player for instance. Additionally pledge and add-on store items will be available from NPC merchants for purchase with in-game gold.
  • Crafting: Recipes will become teachable (much like emotes). Agriculture will get a polish pass and some new content.
  • Creatures: We will continue a major polish pass through our creatures.
  • Roving Encounters: Potential encounters (wandering merchants, monsters, etc.) will appear on the overworld for players to engage (or avoid).

We continue to be incredibly thankful for the support we receive from this amazing community. While the funding you provide makes all of this possible, it pales in comparison with the faith you have in us, the feedback you provide us, and the content you are making for everyone to enjoy. We are humbly grateful, and we cannot wait to see you again in New Britannia!

Before I go, I wanted to include an excerpt from my original post about our Early Release Schedule that is important to set the framework for our ongoing schedule:

As a crowd funded and crowd sourced project, we feel it is incredibly important that we provide our backers with information and access well before game studios would normally do so in a traditional development model. Traditionally, the players are given information and access only after the development team has already decided exactly how things will be done, and at times, even after it has already been implemented. By the time the public normally has access to the product, there is usually no time to meaningfully react to the public feedback.

Shroud of the Avatar is different than the traditional model, as we intend to offer our backers extremely early access to information and even the game itself. With that said, we also want to be very careful that we only provide access to portions of the game when they are ready for a wider range of feedback. If we can play it internally and we know it is not ready, then there is nothing to be gained by having a wider audience come to the same conclusion. In fact, it could be quite damaging to do so.

Our strategy over the next few months is to provide you with focused and iterative releases of content. Your feedback during these releases will be critical to making the final product the best it can be, and we appreciate that you are all so willing to devote your time to helping us. With each release, we will have specific tests we will ask you all to make. As we get closer, we will send instructions on how to download, install, report bugs, etc. After each release we will review the results and reevaluate the plan including the duration of availability of each release. Please note that game data will be wiped periodically during early access.

It is important to note that all dates, durations, and deliverables are subject to change.

Sincerely,
Starr Long
Executive Producer
Shroud of the Avatar


Release 31 Instructions


[A SotA Public Forum post by Starr Long]

Starr_avatar

Avatars,

Please read this entire message, as well as the linked instructions and known issues.

Thank you for being a loyal backer and follower of Shroud of the Avatar. Release 31 access for all backers at First Responder level and above begins this Thursday, June 30, at 10:30 AM US Central Daylight Time (15:30 UTC).

We are only one release away from Final Wipe and Lot Selection and we are focusing on the final tactical changes in order to prepare for that momentous event. Those tactical changes in Release 31 include an intense focus on the New User Experience, character customization inside the game, additional neighborhoods for Greater Brittany, and continued expansions to the crafting system.

brittanyalleys8

The Novian Aeronautics Manufactory in Brittany Alleys

New User Experience:

For Release 31, we have begun focusing our efforts on improving the new user experience starting with Solace Bridge (which has been completely reworked) and Soltown (which we’ve begun reworking). This reworking includes a new onscreen hint system, new NPC behaviors, and a better flow through the scenes.

We selected Solace Bridge and Soltown as part of the polish pass on the the Love path of the story. This means that, for now, we will be putting any further work on the Courage and Truth paths on hold until we feel that the Love path truly represents our goals for Shroud of the Avatar’s story.

Read more…


Hangout of the Avatar ~ Release 31 Postmortem


ReliquaryJoin us Thursday, July 7th at 3:00 PM Central (20:00 UTC) for our monthly Hangout of the Avatar! The team will be chatting about Release 31 and looking ahead to Release 32 (important updates coming this week on R32!).

And of note, let it be known that Lord British and Lord Darkstarr will play host to a special reliquary event… and blood will be spilled! Consider the squeamish among you forewarned.

As always, we will be giving out awesome swag, and answering your questions. For a chance to win a prize, join Discord chat during the broadcast. Be sure to stick around throughout the Hangout for multiple chances to win!

Tweet with us @ShroudofAvatar during the Hangout to know when a winner has been announced!

Watch here at 3pm CDT on Thursday, July 7th:

Post your questions in the comments below! Only one post submission allowed, and keep questions to 3 or less! This will allow us to get to as many players as possible.

Please keep in mind that questions and feedback related to this release’s specific topics will be given priority and really verbose questions may be skipped, as they can be a challenge to shorten and summarize live on the air. In brief… please keep your questions… brief.

Thank you!


Update of the Avatar #182 – 2016.06.24: 15% Summer Bonus!, New Solace Bridge, Brittany Estates & Wharfs, Polished Elven Armor & Robes, SotA Con 2016, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:


Announcing the 15% Summer Bonus!

If you were thinking of purchasing (or upgrading) a pledge or Player Owned Town before they expire, then now’s a great time to do it! Between now and the Summer 2016 Expiration Event: Part 2 (see below), we are offering a 15% Bonus on all purchases! Here are the details:

For all new purchases (including pledges, pledge upgrades, add-on items, player owned towns, player owned town upgrades, Make a Difference items, and service vouchers) between 12:00 am CDT June 24, 2016 and Midnight CDT (5:00 UTC) August 22, 2016, we will add an additional 15% bonus to your Store Credit! You can use your Store Credit toward additional purchases (which includes pledges, pledge upgrades, add-on items, player owned towns, and player owned town upgrades).

[NOTE: The 15% bonus is calculated every day at 1:00 pm CDT for any purchases within the previous 24 hours and added to your Store Credit account; Store Credit cannot be applied toward the purchase of Service Vouchers or Make a Difference items]

You can use the 15% Bonus to save on your next purchase! For example, if you have the $45 Adventurer pledge and really want to upgrade to the $90 Royal Artisan pledge, you would normally pay the extra $45 for the upgrade. But using the 15% bonus you can immediately save $5. To do so, you would first purchase $40 worth of Store Credit Gift Coupons (via PayPal, Amazon, Bitcoin, or credit card; excluding existing Store Credit) then use the “Convert to Credits” option on your account page to transform the Store Credit Gift Coupons into Store Credit. Within 24 hours an additional $6 bonus ($40 x 15%) would be applied to your Store Credit account, bringing it up to $46. You would then use $45 of your Store Credit to upgrade to the $90 Royal Artisan pledge.

Read more…


Update of the Avatar #181 – 2016.06.17: Brittany Estates, Multiple Sclerosis Charity Drive, Pledge States, Sword of Midras Audio Sample, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:


The Making of Brittany Estates

NOTE: Brittany Estates is primarily comprised of City sized lots and is scheduled to go live in Release 32.

[From a Dev+ Forum Post by Richard “RrMatey” Matey]

Hey guys back again to keep you posted on the progress of another Brittany neighborhood. Brittany Estates is a gated community with lovely scenery and magnificent gardens. A great place to settle down and find that house or castle of your dreams.

9qZ6l4e[1]

Read more…


RizeUp Gaming’s 4th Annual Multiple Sclerosis Charity Drive, June 17-19


RiizeUpGaming_MS_CharityDrive

[The following excerpt is from a RizeUp Gaming Twitch Channel Subscriber Letter]

We are excitedly preparing for our June charity: the Fourth Annual Multiple Sclerosis Society Charity Drive hosted live on the channel the 17th through 19th. Look forward to seeing our everyday streamers in addition to a few of our newest members recruited to the stream team. Long-time supporter, Indie, will be casting from the channel Saturday, June 18th, at 10am PDT. RizeUp Owner, Firecrow, will be casting the same day at 8pm PDT.

All streams during the marathon will have special donation incentives to make donating to the MS Society Charity a little more interesting as we attempt to reach our $1000 goal. Prizes for this marathon include two Steelseries headsets, one 60-day Minecraft server hosted by WTGHosting, artwork by artists in our community, and Steam game code packs. We will be giving out Steam game codes when we reach certain follower, subscriber, and donation increments to viewers in chat and through the RizeUp Twitter.

Make sure to come by the channel and show off your sub emotes while we raise money for MS.

https://www.twitch.tv/rizeupgaming

Donate to RizeUp Gaming’s National MS Society Charity Drive here!

#StrongerThanMS


Update of the Avatar #180 – 2016.06.10: Pre-Order Sword of Midras Novel, HoBLotH III Recap, Phoenix Republic’s Royal Warrant, Confluence Chamber, Xounts SotA Special, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:


Pre-Order Now: The Sword of Midras SotA Novel for Hardcover, Kindle, Nook and Audiobook

SwordofMidras_BookCover

The Sword of Midras, by Tracy Hickman and Richard Garriott, is a revised and expanded version of the Blade of the Avatar novel (originally included in pledge rewards through May 31, 2015). The expanded The Sword of Midras includes four additional chapters not seen in the pledge reward version of Blade of the Avatar, extending and elaborating on key elements of the story.

The release date is June 21, 2016 by Tor Books. The Hardcover, Kindle, and Nook, versions are available for pre-order now at Amazon and Barnes & Noble. Release date for the unabridged audiobook version is July 12, 2016 with pre-orders available now at Audible.com.

Read more…


Portalarium Attends HoBLotH III


Last week was amazing in Austin for both Portalarium and the SotA community! Many on our team had the pleasure of attending HoBLotH III, which stands for Hearth of Britannia: Lifeblood of the Hearth. The event generated a huge amount of activity for over five days at Castleton Village near the office.

Dancing, storytelling, and LARPing quests and contests occurred throughout each day with many events extending well into the evenings. Tuesday was the official kick-off day with the real fun beginning on Wednesday with a bunch of quests that included testing one’s knowledge of Britannia, a scavenger hunt, fishing, and fighting for valor in LARP combat!

COMMUNITY EVENTS


Read more…


Update of the Avatar #179 – 2016.06.03: R30 Postmortem, Brittany Wharfs, Unity Onsite, Gold Crowns Clarifications, Viking Un-Bundles, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:


Hangout of the Avatar ~ Release 30 Postmortem

Our first Postmortem with our new Community Manager, Berek, at the helm went great! Richard, Starr, Chris, Scott, Gina, and Matt chatted about Release 30 and provided a sneak peek at Release 31. A greadt deal of time was spent on the durability changes and the Gold Crowns of the Obsidians, and Berek fielded lots of questions and feedback from the original post and live in the chat-room; including the new Discord chat server! We gave out lots of prizes including store credits, an ISS challenge coin from Richard’s trip to space, 2 Shroud of the Avatar T-shirts, and even some new Viking items! Darkstarr even modeled his garb for the HOBLOTH 3 event going on down the road at Castleton. Chris then followed up with an AMA in Discord, where he answered a ton of questions that were later posted to the forums here.

And a good time with the community and great feedback were not the only things the team took away from the hangout. One of the things this Post Mortem helped us realize was that many of the questions posted were repeated requests for information about when certain features are going to be coming online. We noted that, though many of those questions could be answered by reading the Final Wipe & Lot Selection post, the information was not as easily accessible as it could be. So, we pulled the basic Road Map out of that post, updated it, and made it it’s own post.

Read more…