Daily Oracle visits - how to make it more interesting ...

Discussion in 'Avatars & NPCs' started by Paladin Michael, Nov 14, 2018.

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  1. Paladin Michael

    Paladin Michael Bug Hunter

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    Imagine, if the Oracle would choose to provide more or less depending on what an Avatar has done at the day before (s)he visits the Oracle?

    The Oracle also could give something special for a special reason.
    For example:
    - spending a high amount of Coins to beggars ...
    - exploring 25 areas ...
    - defeating 500 Skeletons ...
    - crafting 1000 items
    - doing 50 quests
    ...

    Well, there could be alot of reasons to grant something special, more gold or - may be - an (crafting) XP bonus ...

    Just an idea ;)
     
  2. Scoffer

    Scoffer Avatar

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    -Watered your crops
    -Spent 4 hours at a dance party
    -Wrote a book
    -Took advantage of an afk Avatar by using wildly inappropriate emotes

    I usually play for 12+ hours a day and I have gone 3-4 days without leaving town. I'm not against the idea as long as the non-adventure related things are included.
     
  3. Paladin Michael

    Paladin Michael Bug Hunter

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    For sure - that's what I was talking about:
    Depending on what a player is doing provides different gifts from the Oracle :)
     
  4. Innascual Inch

    Innascual Inch Avatar

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    How about they buff the oracle door so it doesn't close a second before i get my virtue welfare coinage :)
     
  5. majoria70

    majoria70 Avatar

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    Its a great idea @Paladin Michael . We really do need those things. Darkstarr said we were getting an achievement system which has been a missing tie-in for the whole game since the start. It gives those players who do not like to set their own goals or perhaps they don't even know what goals they might set so imo an achievement system is indeed missing. Players grind because they want loot to get gold, or to build their character or sometimes to complete a quest. Those are some reasons of course and important too but in the background of what we do should be doing should be our achievement system tracking how many cities we've explored, how many creatures we've killed, and on and on then at certain intervals *ding* we get a reward for having killed 100 skeletons perhaps of a title *skeleton hunter* or a skeleton key or a zillion other ideas. Then the achievement system task lists moves up to killing 500 or a 1000 skeletons with an even better reward. This rewards the player for just playing and it gives goals to achieve when a player maybe doesn't want to hunt down quests, or do anything in particular but run around.
     
  6. yinki2

    yinki2 Avatar

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    been playing seen persistence and failing the daily oracle test almost 50% of times , how do you know what to answer him? changes everyday...
    reward should be given without test..
     
  7. Paladin Michael

    Paladin Michael Bug Hunter

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    The current "test" is only connected to the questions, if we think we are doing well on viruous path. This is not difficult to answer ...

    Beside this - visiting her could provide a reward depending on what actions we've done the whole day before talking to her.
     
  8. Eric White

    Eric White Avatar

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  9. Jason_M

    Jason_M Avatar

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    So you're saying short-term Oracle achievements?

    I think it's cool!
     
  10. majoria70

    majoria70 Avatar

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    I don't believe it changes daily but maybe I am wrong. It could change more often if you are doing a lot of questing or other actions. ;) Once you have any of all quest lines then you should not hold any of them in disdain. At least i don't think so. I always had to say no to truth until one day and it was a wrong answer. The only quest I recently did was the duck quest so that may have been part of being truthful. So now 3 yeses works for me. ;)
     
  11. yinki2

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    i d no questing..just hunt here and there a lot
     
  12. majoria70

    majoria70 Avatar

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    Did you ask the Oracle opinion on how you are doing on each virtue. If you hold any in disdain it is a no on that test question for that virtue . You must be killing certain things that affect it. You don't need to fail though so just check it, well if you want;)

    Edit

    Like killing horses affect it. I try to never kill horses. To take auto attack off for a minute toggle Your t key;)

    Sorry for typos. Corrected
     
    Last edited: Nov 16, 2018
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  13. majoria70

    majoria70 Avatar

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    Yeah oops my phone is bad corrected;)
     
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  14. Barugon

    Barugon Avatar

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    Sorry. It wasn't meant to offend anyone. Redacted.
     
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  15. Sean Silverfoot

    Sean Silverfoot Avatar

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    Thank you very much appreciated! Hope you understand how very sensitive stuff like this is for people that deal with it everyday. Again Thanks for your understanding. Also deleted mine.
     
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  16. Barugon

    Barugon Avatar

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    Yes, of course. I can only apologize for such a stupid comment.
     
    Last edited: Nov 16, 2018
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  17. Steevodeevo

    Steevodeevo Avatar

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    I've been reading various comments from folks having challenges with the daily Oracle test. This baffles me and I'm kind of wondering if I just stumbled into my situation whereby I simply visit, type 'test' say 'yes' and get my gold and exp every day. I wonder what I did right for a change?
     
  18. Sean Silverfoot

    Sean Silverfoot Avatar

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    They overthink it IMO. If your not stealing and your say following Love, but haven't touched the other 2 quest lines just say YES, should be fine.
     
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  19. Elwyn

    Elwyn Avatar

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    It's all about your current virtue stats, are they positive or negative. That's it. (I think you also have two of them become non-zero before the Oracle will let you start taking the test.) If you say "yes", it means you're claiming that stat to be positive. If you haven't been stealing deco or breaking containers in NPC towns, you will likely have all three positive. You can ask the Oracle about each stat and (once a day for each) get some comment on what recently changed it. If you have a shroud, you can also see by the effect on the STR/INT/DEX stat modifiers.
     
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