I have been flagged PvP 98% of the time, for a few weeks now. I LOVE it! Brings a whole new excitement to the game. One thing I do not like, that I split stacks to avoid losing 100+ regs or 100 gold ore etc... Can you have a system where the loot the winner gets is limited in some way? For example, if I have a stack of 100 gold ore worth say $3000 gold, can the loot for the winner be a percentage or perhaps a maximum value? say 20 of the 100 ore? I think it is silly having to split my stacks to avoid a large loss in the event of a death.
I would be ok with this, ONLY if they let me choose which items I wanted to pickpocket. I.E introduce a snooping skill.
Item stacks should be decided server side. When you split things it's only client side. Then when a stackable item is looted it's all of that item that is available for looting.
In all seriousness though, I hate having to split up stacks of regs and stuff myself as well. I'd be happy to see a system that does not require so much micro-management of my inventory.