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Shroud of the desolate....

Discussion in 'Release 3 Feedback' started by Ser Alain, Feb 20, 2014.

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  1. Ser Alain

    Ser Alain Avatar

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    All - I, like most of you, enjoy playing Zelda occasionally. ;)

    However, I do hope that there will be a solution in multi-player mode where not every barrel, crate, and anything not tied down will be broken, gone, missing.

    Oh, and doors.... Nobody ever told you to close the doors when leaving a house? ...

    :mad:

    The above is in jest, as I know this is still early, but just in case no one mentioned the elephant in the room.
    ;)
     
  2. Chuzpah Goodfellow

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    I guess those people grew up in a barn! ;)
     
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  3. Miganarchine

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    Why have a go at me and my sheep friends, Not our fault. Least I got laid early!! ;)
     
  4. Azur

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    Natural reaction in any multi-player game is to take everything not nailed down, before someone else does!
     
  5. Sunsanvil

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    True, but most also have items which are unique to each player....so if there is a chest with free starter tools, everyone should see a unique instance of it with one loot set for them and them alone.

    RG must be thinking right about now "man....single player games were so much easier to design..." :)
     
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  6. Azur

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    Aye but I suspect the unique per player items are only in chests for the Alphas rather than being something intended for release.

    Sent from my Nexus 5 using Tapatalk
     
  7. Kaisa

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    Yeah these chests I imagine are just temporary I don't think we will see them past the alpha stage.
     
  8. NRaas

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    Yes, I mused on that one after smashing my first crate in R2.

    Gee, look at that. All the crates smashed in the multiplayer instance before I even go online. :p

    ----

    Maybe have the NPCs replace them periodically with new ones, and complain under their breath about all those unruly outlanders. :)
     
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