Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar:
Game Development
- The Making of South Midmaer Way
- The Making of South Fetid Swamp
- New Bears to Roam New Britannia
- Vendor Variations & Improvements
- The Making of The Lost Vale (cont)
- Heraldry Items (cont.)
News Announcements
- R50 Postmortem Telethon YouTube Video & Missed Questions
- NPC Submission Requests: Xenos & Yew
- The Adventures of Lord British & Lars Janssen
- Free Trial: Choose Any Path!
- Flash Sales: Viking & Wolf Items
- Job Opening: Executive Assistant
- Upcoming Events Calendar
Community Updates
- The Magnificent Trophy Rooms Contest Returns!
- Virtue Marathon 2018: Children’s Miracle Hospital Network
- Sequanna Brasserie – Valentine’s Day Dinner – February 14 – 3-7pm CT
- Getting Started Videos: How to Learn New Emotes!
- Did You Know: The Forests of New Britannia are Fraught with Danger!
- Recommended Project to Support: The Saga of Lucimia MMORPG
- Resources: Players Helping Players
The Making of South Midmaer Way
South Midmaer Way used to be the location of a thriving city with lovely canals on the shore of a large lake in an otherwise arid region. The city grew rich on trade through the area as it sat astride the main road. The rulers of the city built tombs to themselves amongst the cliffs and hid their treasures in them, defended by traps of course! However the lake dried up and the town was abandoned. Now opportunistic Satyrs have set up a bazaar in the ruins and Plunderers raid the tombs.
[From a A Dev+ Forum Post by Chris “Sea Wolf” Wolf]
Hey folks, I have a few screenshots to share of our updates to South Midmaer Way. The visuals are inspired by African grasslands like the Kalahari, as well as the ruins and rough terrain of the Valley of The Kings. A Satyr bazaar lies at the heart of the grasslands, nestled within the canals of an ancient city. In the mountainous ravines, plunderers and Satyrs alike are raiding the tombs of ancient kings which are scattered throughout the map.