Updates

Update of the Avatar #211 – 2017.01.20: R38 Character Work, North Drachvald Spur, Xenos Polish, K’rul, Offline Character Preservation, LB’s Game Critic Legend Award, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:


Release 38 Character Work

Release 38 character work has been split between Perennial Coast outfits for the citizenry, telethon rewards, and Shogun Bundle items. Fletcher “SkullMuncher34” Kinnear posted some of his work to Sketchfab and the Silver variant of the Clockwork Armor was recognized as a Staff Pick!

[A Dev+ Forum Post by Fletcher “SkullMuncher34” Kinnear]

Hello and greetings all! Fletcher here, aka Skullmuncher34

I’ve been working on a TON of new content for R38 and I wanted to give you guys a preview.

I’ve spent some time catching up on Telethon content with Ice Bagpipes, Ice Wings, and Clockwork Armor.

[A really cool feature of the Clockwork Armor is the helmet has a built-in Aether Vibration Device so you can tune into your favorite radio stations! The following Copper Clockwork Armor is a telethon reward for the Summer Telethon Part 2 – Editor]

Read more…


Community Spotlight: Fallin’ Green – Player Owned Town


This latest Player Owned Town spotlight has Berek exploring the crossroads village of Fallin’ Green. Being a neighbour of Ardoris, the city of Love in the South, it is easy to find and access. Just enter Ardoris proper and use the conveniently provided transport to Fallin’ Green!

When I stepped out of the wagon that brought me here, the first thing I noticed was the cool breeze of the sea. With the murmuring of the waves and the noise of the sea gulls in my ears, I walked towards what was prominently the town center. Here, I passed a cute holiday snowman family hiding under a tree.

As I approached, I was greeted by a village vendor. He presented me the Tale of Fallin’ Green, and a selection of wares from the local crafters; at a very exclusive special discount offer of course.

While browsing the store, Govenor Tarin Merrywhistle spotted me from across the room.

“Hello and welcome to Fallin’ Green, Master Berek! May I show you around after you are done shopping here?” Govenor Tarin said.

“Why yes, please! What can you tell me about this amazing town?”

“The ‘Green has always been connected with the sea. Originally inhabited by fishermen, it developed into a well-known shipyard. That was the growing period, when many a tall ship had been build here, and when all the homes for the workers coming for the docks had been built. So many trees were felled during that period, the “Fallin’ Green” became our name.

Read more…


Release 38 Offline Data Format Change – Character Preservation Notice


Greetings Avatars,

For Release 38, the Offline Mode save game format is changing to support new and upcoming gameplay features.

Here’s what you need to do in order to preserve your Offline Mode save games and characters:

  • Patch your game client to Release 38.
  • Load each saved game and then re-save. This will convert your save file into the latest format.
  • If you do not convert your saved games during Release 38, your saved games (from releases prior to R38) may not load.

If you do not convert your saved games during Release 38, your saved games (from releases prior to R38) may not load in releases after Release 38. In other words we cannot guarantee the ability to load pre-R38 saves after R38.

Our sincere apologies if this change causes any disruption in your gameplay. We always make every attempt to avoid having to make these kinds of requirements of our players when we make changes like this. After very careful consideration, we’ve deemed this change, and the accompanying requirement, as necessary. Please note that this change will not affect the online game or characters in any way.

As a reminder, Release 38 starts on January 26 and runs through February 22.

Please let us know if you have any questions on this update!

Thanks,
Berek


The Making of Brookside (with video sneak peek)


From last week’s Update of the Avatar #210:

Brookside is located in the Drachvald region in the northwest of Novia directly south of Spite. It is the hometown of Samael and was overrun by the Undead armies of Anapa not long ago. Players will encounter this town when following their quests along the Path of Love.

Brookside started as a cloned scene using one of our PRT / POT templates based off of the Forest 02 POT template (a forested variation of the Grasslands POT template). In Release 38, it is being rebuilt with new flora, new atmospheric settings like permanent fog, a graveyard, and other unique features. Note that when we un-clone these scenes, we do NOT change lot placements. We only make cosmetic changes of building styles, terrain, and foliage.

This week instead of screenshots Esteben “SorcerousSteve” Zaldivar created a short video that shows a little bit of what it takes to build a map like Brookside. In the video, SorcerousSteve is working on Brookside Manor. He writes:

“The town of Brookside has a history of being overrun by the undead, it is a dark foggy town nested in pine forest filled with wary town folks and decrepit buildings. This abandoned manor, once a luxurious estate, now lies in ruins just north of Brookside, a remnant of the undead overrun. The locals are careful not to get too close…”



Update of the Avatar #210 – 2017.01.13: IronMaiden’s Chemo Relief Fund, New NPC Conversation Mode, Keys & Locks Update, Spring Telethon, Origin PC Steam Promo, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:


New NPC Conversation Window

new-convo

In Release 38, we are updating the conversation window used for interacting with NPCs to make it both more immersive and easier to use. For immersion, we are hiding almost all of the other interface elements, including all other chat and the hotbar. We are also placing the chat in the very middle of the screen where you are looking at the NPC in order to keep you focused on the interaction. We have also tried to keep the interface itself to as minimal as possible with very few borders and as much transparency in the elements as we can.

Read more…


Spring Telethon of the Avatar 2017


Avatars! Join us on TWITCH and get ready to shrug off the winter blues and welcome back fun in the sun. Today, we’re announcing the Spring Telethon of the Avatar 2017!

At Midnight CST, March 9, 2017 (6:00 UTC, March 10, 2017), we are expiring the following content from the Add On Store (and the in-game Crown Merchants). This means that these items will no longer be available at all.

  • Viking Village Home
  • Wizard Tower Village Home
  • Tower Village Home
  • Windmill Village Home
  • Druid Town Home
  • Tower Town Home
  • Brown Nomad Hat
  • Red Fez Hat
  • Brown Chaperon Hat
  • Brown Pilgrim Hat
  • Brown Pilgrim Bonnet
  • Sigil Cloaks 3 Pack
  • Lord British Cloak
  • Ornate Flamberge
  • Ornate Flamberge Pattern Pack
  • NEW: 2017 Valentine Card 5-Pack
  • NEW: 2017 Valentine Gift Boxes 3-Pack
  • NEW: Replenishing 250-Piece Mystery Fireworks Box

Additionally Introductory Sale Pricing ends on the following items:

  • Shogun Lighthouse Village Water Home
  • Viking Village Water Home
  • Rustic 3-Story Village Water Home

Help us to achieve the following goals during this next event!

As a special bonus, we are offering Telethon Funding Stretch Goal Rewards to any backer that pledges a minimum of $5 from the start of the telethon, until Midnight (Spending Store Credit to make $5 minimum purchase does not apply). The Spring Telethon of the Avatar 2017 Funding Stretch Goal Rewards are:

  • $10,000: /flowerleap emote (leap into the air and throw flowers)
  • $25,000: Butterfly Mask
  • $35,000: Stained Glass Hand Lantern
  • $50,000: Floral Pattern Stained Glass Oil Table Lamp (3 Pack)
  • $65,000: White Flowered Topiary Creature Statues (3 Pack of Dragon, Bear, Satyr)
  • $80,000: Leaf Shield and Leaf Spear
  • $100,000: Large Spring Themed Fountain with Floating Candles
  • $130,000: Thorn Bow and Thorn Sword
  • and more to be revealed if we hit these goals…

Read more…


Community Spotlight: Chateau du Lys – Player Owned Town


This week’s Player Owned Town spotlight features Chateau du Lys, brought you by your wood elf druid, Berek! A magnificent and thriving metropolis led by Duke Dariuss, Chateau du Lys is located on a spacious island near Kingsport in the Hidden Vale.

Chateau du Lys is a safe haven for people who like to be next to important cities such as Kingsport or Owl’s Head, and at the same time, to live in a peaceful, natural, beautiful environment. The town is based mainly on French culture and that reflects into their merchant NPC names and also by the PoT name itself. Many of the members are bilingual and love to share and learn with people from different cultures. It’s an amazing experience to live.

The island is also the home and headquarters of the guild Gardiens du Lys. It is connected to BattleDale PoT, which is accessible by boat from the main port. Chateau du Lys is a unique place in the Hidden Vale for people who like a variety of activities and locations to meet their needs.

Right from the entrance of the island, you can notice the natural beauty that nature in New Britannia can offer you. From the main port, you can see the warmth and welcoming path ahead, waiting for you to explore its mysteries. This is where I came in and began to explore the town around me.

Read more…


Update of the Avatar #209 – 2017.01.06: SotA Voted #1 Crowdfunded Game 2016, Canyon Siege, Brookside, Perennial Coast, Blood Bay, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:


The Making of the Canyon Siege Encounter

Periodically, NPC towns come under siege by the Obsidian Cabalists. The timing, duration, and location of these sieges is driven by Celestial Mechanics. When you attempt to enter a town under siege, you will first enter the Town Siege scene where the enemy has made camp outside the town and is fighting the town defenders. You can choose to join the battle and end the siege early or work your way around the perimeter, perhaps encountering only some scouting parties. The first iteration of this feature (and one map) went live in Release 37. In Release 38, we are adding another map based on bridge spanning a canyon.

[A Dev+ Forum Post by Chris “Sea Wolf” Wolf]

Hey folks, today I’m going to share what I’ve been working on this week. These are some screenshots of the upcoming Canyon Bridge Siege Map. In this scenario, enemies have seized a deteriorated bridge which was previously under construction, and have set up a war camp from which they can lay siege to a nearby town.

The Bridge

canyon-siege-1

Read more…


Community Spotlight: Styx – Player Owned Town


This latest Player Owned Town spotlight explores the Crossroads Village of Styx. Styx is a small island located off of the shores of Elysium, and is a short boat ride from the bustling city of Xenos.

Styx has only a short history as small but vibrant farming community, delivering much needed supplies to the resource heavy southern isle. It offers respite to travel weary adventurers and exhausted miners.

With the late Duke Kharon’s passing, his merchant son Kastagir returned from sea to assess his newly acquired estate and title. It had been many years since he had called this land home, and the island felt almost unknown to him upon his return.

Kastagir Kharon, the town Governor, waved from the city wall as I disembarked the mainland ferry. The journey was short, but the sea was choppy due to the storm and I was glad to be on dry land.

“Hello! Welcome to Styx!” Kastagir exclaimed as he shook me by the hand. “Come, you must be soaked? I have arranged food and board at the Ferryman Inn. We can see the sights in the morning when the weather has cleared. It’s going to be a fine day tomorrow!”

It was almost pitch black when I first arrived during the storm. I could barely make out the path beneath my feet, and a handful of faint silhouetted buildings as I was led to the inn. Sure enough, morning came and the storm lifted. We met back at the main gate and began the tour.

Read more…


The Making of Brookside


The last several weeks have seen Brookside scene development come to life. See below what level designer, Esteben Zaldivar, included in last week’s Update of the Avatar #208!

Brookside is located in the Drachvald region in the northwest of Novia directly south of Spite. It is the hometown of Samael and was overrun by the Undead armies of Anapa not long ago. Players will encounter this town when following their quests along the Path of Love. Brookside started as a cloned scene using one of our PRT / POT templates based off of the Forest 02 POT template (a forested variation of the Grasslands POT template). In Release 38 it is being rebuilt with new flora, new atmospheric settings like permanent fog, a graveyard, and other unique features. Note that when we un-clone these scenes, we do NOT change lot placements. We only make cosmetic changes of building styles, terrain, and foliage.

[From a Dev+ Forum Post by Esteben “SorcerousSteve” Zaldivar]

Hey guys, SorcerousSteve here once again to give you the latest scoop on my most recent map!

The town of Brookside is a village located in Drachvald between Spite and Rhun. It is the site where Samael lost his family. The village has a history of being overrun by the undead, it is a dark foggy town nestled in pine forest filled with wary town folks and decrepit buildings.

Inspiration shot after chatting with Art Lead Michael Hutchison.brookside1
Read more…